Here is some study towards the 3D medium of this assignment. Best way to define the face would be to know what is the most efficient way of dissecting its form so here are some dissections of edge loops of faces that will help with the construction of my head mesh.

I wouldn't worry too much about topology in this assignment - it's a one off image. Or are you planning to animate yourself? :)
ReplyDeleteMore like sculpt some details in and to make sure I don't get tearing when distorting the mesh when subdivided. Also very good practice! Im taking this assignment and working it to suit me :P
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